23 CAR § 355-1901
23 CAR § 355-1901. Generally
Length: 127 wordsOfficial source
(a) A client-server system can be fragmentally defined as a server-base game system, a server-supported game system, or a hybrid of the two (2), all of which can be defined as the combination of a central server, client terminals, and all interface elements that function collectively for the purpose of linking the client terminal with the central server to perform a myriad of functions related to gaming, which may include, but are not limited to:
(1) Downloading of game logic to the client terminals;
(2) Central server random number generations; and
(3) Thin client gaming configurations.
(b) The communication network may be totally contained within a single venue or over a wide area network whereby a server in one (1) location supports client terminals in multiple sites.