13 MAC Pt. 8, R. 3.2
Meters
Cite as 13 Miss. Admin. Code Pt. 8, R. 3.2
Meters.
(a)
All gaming devices must be equipped with electronic digital storage meters of at least
10 digits capable of displaying the information listed in this section on demand. These
meters, listed below, must accumulate the following information in units equal to the
denomination of the device or in dollars and cents. Devices configured for multi-
denomination play must display the required information in dollars and cents.
1.
Coin In. The machine must have a meter specifically labeled “Coin In” that
accumulates the total value of all wagers, whether the wagered amount results from
the insertion of currency or deduction from a credit meter or any other means.
i.
This meter shall:
(a)
Not include subsequent wagers of intermediate winnings accumulated
during game play sequence such as those acquired from “double up”
games;
(b)
For multi-game and multi-denomination/multi-game gaming devices,
provide the information necessary, on a per paytable basis, to calculate
a weighted average theoretical payback percentage; and
(c)
For gaming devices which are considered slot machines and which
contain paytables with a difference in theoretical payback percentage
which exceeds 4 percent between wager categories, maintain and
display coin in meters and the associated theoretical payback
percentage, for each wager category with a different theoretical payback
percentage, and calculate a weighted average theoretical payback
percentage for that paytable.
2.
Coin Out. The machine must have a meter specifically labeled “Coin Out” that
accumulates the total value of all amounts directly paid by the machine as a result
of winning wagers. This meter will not record amounts awarded as the result of an
external bonusing system or a progressive payout;
3.
Attendant Paid Jackpots. The machine must have a meter specifically labeled
“Attendant Paid Jackpots” that accumulates the total value of credits paid by an
attendant resulting from a single winning alignment or combination, the amount of
which is not capable of being paid by the machine itself. This does not include
progressive amounts or amounts awarded as a result of an external bonusing
system. This meter is only to include awards resulting from a specifically identified
amount listed in the manufacturer’s par sheet;
4.
Attendant Paid Cancelled Credits. The machine must have a meter specifically
labeled “Attendant Paid Cancelled Credits” that accumulates the total value paid
by an attendant resulting from a player initiated cash-out that exceeds the physical
or configured capability of the machine to make the proper payout amount;
5.
Bill In. The machine must have a meter specifically labeled “Bill In” that
accumulates the total value of currency accepted. Additionally, the machine must
have a specific meter for each denomination of currency accepted that records the
number of bills accepted of each denomination;
6.
Voucher In. The machine must have a meter specifically labeled “Voucher In” that
accumulates the total value of all slot machine wagering vouchers accepted by the
machine;
7.
Voucher Out. The machine must have a meter specifically labeled “Voucher Out”
that accumulates the total value of all slot machine wagering vouchers and payout
receipts issued by the machine;
8.
Electronic Funds Transfer In (EFT In). The machine must have a meter specifically
labeled “EFT In” that accumulates the total value of cashable credits electronically
transferred from a financial institution to the machine through a cashless wagering
system;
9.
Wagering Account Transfer In (WAT In). The machine must have a meter
specifically labeled “WAT In” that accumulates the total value of cashable credits
electronically transferred to the machine from a wagering account by means of an
external connection between the machine and a cashless wagering system;
10.
Wagering Account Transfer Out (WAT Out). The machine must have a meter
specifically labeled “WAT Out” that accumulates the total value of cashable credits
electronically transferred from the machine to a wagering account by means of an
external connection between the machine and a cashless wagering system;
11.
Non-Cashable Electronic Promotion In. The machine must have a meter
specifically labeled “Non-Cashable Electronic Promotion In” that accumulates the
total value of non-cashable credits electronically transferred to the machine from a
promotional account by means of an external connection between the machine and
a cashless wagering system;
12.
Cashable Electronic Promotion In. The machine must have a meter specifically
labeled “Cashable Electronic Promotion In” that accumulates the total value of
cashable credits electronically transferred to the machine from a promotional
account by means of an external connection between the machine and a cashless
wagering system;
13.
Non-Cashable Electronic Promotion Out. The machine must have a meter
specifically labeled “Non-Cashable Electronic Promotion Out” that accumulates
the total value of non- cashable credits electronically transferred from the machine
to a promotional account by means of an external connection between the machine
and a cashless wagering system;
14.
Cashable Electronic Promotion Out. The machine must have a meter specifically
labeled “Cashable Electronic Promotion Out” that accumulates the total value of
cashable credits electronically transferred from the machine to a promotional
account by means of an external connection between the machine and a cashless
wagering system;
15.
Coupon Promotion In. The machine must have a meter specifically labeled
“Coupon Promotion In” that accumulates the total value of all slot machine
coupons accepted by the machine;
16.
Coupon Promotion Out. The machine must have a meter specifically labeled
“Coupon Promotion Out” that accumulates the total value of all slot machine
coupons issued by the machine;
17.
Machine Paid External Bonus Payout. The machine must have a meter specifically
labeled “Machine Paid External Bonus Payout” that accumulates the total value of
additional amounts awarded as a result of an external bonusing system and paid by
the slot machine;
18.
Attendant Paid External Bonus Payout. The machine must have a meter
specifically labeled “Attendant Paid External Bonus Payout” that accumulates the
total value of amounts awarded as a result of an external bonusing system paid by
an attendant;
19.
Attendant Paid Progressive Payout. The machine must have a meter specifically
labeled “Attendant Paid Progressive Payout” that accumulates the total value of
credits paid by an attendant as a result of progressive awards that are not capable
of being paid by the machine itself;
20.
Machine Paid Progressive Payout. The machine must have a meter specifically
labeled “Machine Paid Progressive Payout” that accumulates the total value of
credits paid as a result of progressive awards paid directly by the machine. This
meter does not include awards paid as a result of an external bonusing system; and
21.
Such other meters as may be required by the Executive Director.
(b)
Gaming devices that are unable to comply with the full requirements of Part 8, Rule 3.4
shall:
1.
For gaming devices that are unable to display the specific meter labels required,
use a legend to indicate what information a specific meter accumulates.
2.
For gaming devices that are unable to incorporate meters (9) through (23) due to
undue hardship on the gaming device manufacturer, not be required to incorporate
such meters if this requirement is waived by the Executive Director.
3.
All gaming devices must be equipped with a device, mechanism or method which
retains the value of all the required meters in Part 8, Rule 3.4 (that have not been
waived as described above) in the event of power loss to the device.
4.
Gaming devices must have electronically stored meters of at least 8 digits that
record the number of games played:
i.
Since power reset;
ii.
Since door close; and
iii.
Since game initialization (RAM clear).
5.
The gaming device must provide the means for on-demand display of the stored
information.
6.
Unless a tilt condition or other malfunction exists, gaming devices must have
meters in units equal to the denomination of the device, in dollars and cents or in
other units approved by the Executive Director, continuously displaying to a player
the following information as it pertains to the current play or monetary transaction:
i.
Credits wagered;
ii.
Credits won, if applicable;
iii.
The credits available for wagering, if applicable.
7.
Electronically stored meter information required by this section must be
preserved for a minimum of 72 hours after a power loss to the gaming device.
(Adopted: 09/15/2004.)
Source; Miss. Code Ann. § 75-76-51