1350-05-.09
Account Monitoring To Prevent Misuse
Cite as Tenn. Comp. R. & Regs. 1350-05-.09
(1)
Proxy servers. Fantasy sports operators shall not allow fantasy sports players to use proxy
servers for the purpose of misrepresenting their identity or location in order to engage in fantasy
sports contests.
(2)
Location verification. In order to prevent the unauthorized use of a player’s account, a Fantasy
sports operator offering daily fantasy sports contests must use technologically and
commercially reasonable measures to reasonably detect the physical location of a player
attempting to access his or her account and to monitor for simultaneous logins to a single
account from geographically inconsistent locations. A Fantasy sports operator may use a third
party to provide these location services.
(a)
The geolocation service or application must be able to perform as follows:
1.
Detect location notwithstanding the use of a proxy server;
2.
Detect location when routing through a Virtual Private Network (VPN);
3.
Use GPS data when the player seeks access from a mobile device or network and
prohibit users from entering contests or depositing funds if GPS is not turned on;
4.
Check location each time the player attempts to enter a contest or make a deposit;
and
RULES RELATED TO THE FANTASY SPORTS ACT
CHAPTER 1350-05
5.
Utilize a mechanism to alert the Fantasy sports operator if an account is being
accessed from geographically inconsistent locations. For example, technology that
alerts the Fantasy sports operator that login locations were identified that would
be impossible to travel between in the time reported.
(b)
The Fantasy sports operator should implement procedures to disable account access if
the Fantasy sports operator receives information that an account is being accessed from
a location that indicates that there is a likelihood of unauthorized or improper access.
(3)
Scripts. A Fantasy sports operator shall not permit the use of unauthorized scripts that give
players an unfair advantage over other players in fantasy sports contests and shall use
commercially reasonable efforts to monitor for and prevent the use of such scripts.
(a)
Authorized scripts shall be programs or scripts that are incorporated as a game feature
and shall be clearly and conspicuously published and thereby made available to all
players.
(b)
A script that is not authorized under section (a) will be deemed to offer an unfair
advantage over other players, for reasons including, but not limited to, its potential use
to:
1.
Facilitate entry of multiple contests with a single line-up;
2.
Facilitate changes in many line-ups at one time;
3.
Facilitate use of commercial products designed and distributed by third parties to
identify advantageous game strategies; or
4.
Gather information about the performance of others for the purpose of identifying
or entering contests against daily fantasy sports players who are less likely to be
successful.
(c)
A Fantasy sports operator may prohibit the use of any and all scripts.