WAC 230-13-125

WAC 230-13-125. Factors affecting skill readily visible for amusement games

Last amended: 2008Year: 2026Length: 68 wordsOfficial source
If there are physical limitations which affect the degree of skill needed to win a prize, the amusement game operator must make these factors readily visible to the player. For example, if a target, basket, or hoop used in the amusement game has a limiting feature, such as shape or size, the operator must prominently post a duplicate of the target, basket, or hoop which shows the limitation.
WAC 230-13-125: WAC 230-13-125. Factors affecting skill readily visible for amusement games | Justis AI